shared/domain/animation.rs
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//! Types for animations.
use crate::api::endpoints::PathPart;
use super::{meta::AnimationStyleId, Publish};
use chrono::{DateTime, Utc};
use macros::make_path_parts;
use serde::{Deserialize, Serialize};
#[cfg(feature = "backend")]
use sqlx::postgres::PgRow;
/// Animation Kinds
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
#[cfg_attr(feature = "backend", derive(sqlx::Type))]
#[repr(i16)]
pub enum AnimationKind {
/// Gif Animation
Gif = 0,
/// Spritesheet Animation
Spritesheet = 1,
}
impl AnimationKind {
/// returns `self` in a string representation.
#[must_use]
pub const fn to_str(self) -> &'static str {
match self {
Self::Gif => "gif",
Self::Spritesheet => "spritesheet",
}
}
}
wrap_uuid! {
/// Wrapper type around [`Uuid`], represents the ID of an animation.
pub struct AnimationId
}
make_path_parts!(AnimationGetPath => "/v1/animation/{}" => AnimationId);
/// Response for getting a single animation file.
#[derive(Serialize, Deserialize, Debug)]
pub struct AnimationResponse {
/// The animation's metadata.
pub metadata: AnimationMetadata,
}
/// Over the wire representation of an animation's metadata.
#[derive(Serialize, Deserialize, Debug)]
pub struct AnimationMetadata {
/// The animation's ID.
pub id: AnimationId,
/// The name of the animation.
pub name: String,
/// The description of the animation.
pub description: String,
/// Is the animation premium?
pub is_premium: bool,
/// When the animation should be considered published (if at all).
pub publish_at: Option<DateTime<Utc>>,
/// The styles associated with the animation.
pub styles: Vec<AnimationStyleId>,
/// What kind of animation this is.
pub kind: AnimationKind,
/// Should the animation loop?
pub is_looping: bool,
/// When the animation was originally created.
pub created_at: DateTime<Utc>,
/// When the animation was last updated.
pub updated_at: Option<DateTime<Utc>>,
}
// HACK: can't get `Vec<_>` directly from the DB. See `[crate::domain::image::ImageMetadata]`
#[cfg(feature = "backend")]
impl<'r> sqlx::FromRow<'r, PgRow> for AnimationMetadata {
fn from_row(row: &'r PgRow) -> Result<Self, sqlx::Error> {
let DbAnimation {
id,
kind,
name,
description,
is_premium,
publish_at,
styles,
is_looping,
created_at,
updated_at,
} = DbAnimation::from_row(row)?;
Ok(Self {
id,
kind,
name,
description,
is_premium,
publish_at,
styles: styles.into_iter().map(|(it,)| it).collect(),
is_looping,
created_at,
updated_at,
})
}
}
#[cfg_attr(feature = "backend", derive(sqlx::FromRow))]
#[cfg(feature = "backend")]
struct DbAnimation {
pub id: AnimationId,
pub kind: AnimationKind,
pub name: String,
pub description: String,
pub is_premium: bool,
pub publish_at: Option<DateTime<Utc>>,
pub styles: Vec<(AnimationStyleId,)>,
pub is_looping: bool,
pub created_at: DateTime<Utc>,
pub updated_at: Option<DateTime<Utc>>,
}
make_path_parts!(AnimationCreatePath => "/v1/animation");
// todo: # errors doc section
/// Request to create a new animation.
#[derive(Serialize, Deserialize, Debug)]
pub struct AnimationCreateRequest {
/// The name of the animation.
pub name: String,
/// The description of the animation.
pub description: String,
/// Is the animation premium?
pub is_premium: bool,
/// When to publish the animation.
///
/// If [`Some`] publish the animation according to the `Publish`. Otherwise, don't publish it.
pub publish_at: Option<Publish>,
/// The styles associated with the animation.
pub styles: Vec<AnimationStyleId>,
/// What kind of animation this is.
pub kind: AnimationKind,
/// Should the animation loop?
pub is_looping: bool,
}
make_path_parts!(AnimationUploadPath => "/v1/animation/{}/raw" => AnimationId);
/// Request to indicate the size of an user library image for upload.
#[derive(Serialize, Deserialize, Debug)]
pub struct AnimationUploadRequest {
/// The size of the image to be uploaded in bytes.
pub file_size: usize,
}
/// URL to upload an user library image, supports resumable uploading.
#[derive(Serialize, Deserialize, Debug)]
pub struct AnimationUploadResponse {
/// The session URI used for uploading, including the query for uploader ID
pub session_uri: String,
}
make_path_parts!(AnimationDeletePath => "/v1/animation/{}" => AnimationId);