shared/domain/module/body/
video.rsuse crate::domain::module::{
body::{Body, BodyExt, ModeExt, StepExt, ThemeId, _groups::design::*},
ModuleKind,
};
use serde::{Deserialize, Serialize};
use std::collections::HashSet;
use super::BodyConvert;
#[derive(Default, Clone, Serialize, Deserialize, Debug)]
pub struct ModuleData {
pub content: Option<Content>,
}
impl BodyExt<Mode, Step> for ModuleData {
fn as_body(&self) -> Body {
Body::Video(self.clone())
}
fn is_complete(&self) -> bool {
self.content.is_some()
}
fn kind() -> ModuleKind {
ModuleKind::Video
}
fn new_with_mode_and_theme(mode: Mode, theme: ThemeId) -> Self {
ModuleData {
content: Some(Content {
mode,
base: BaseContent {
theme,
..Default::default()
},
..Default::default()
}),
}
}
fn mode(&self) -> Option<Mode> {
self.content.as_ref().map(|c| c.mode.clone())
}
fn requires_choose_mode(&self) -> bool {
self.content.is_none()
}
fn set_editor_state_step(&mut self, step: Step) {
if let Some(content) = self.content.as_mut() {
content.editor_state.step = step;
}
}
fn set_editor_state_steps_completed(&mut self, steps_completed: HashSet<Step>) {
if let Some(content) = self.content.as_mut() {
content.editor_state.steps_completed = steps_completed;
}
}
fn get_editor_state_step(&self) -> Option<Step> {
self.content
.as_ref()
.map(|content| content.editor_state.step)
}
fn get_editor_state_steps_completed(&self) -> Option<HashSet<Step>> {
self.content
.as_ref()
.map(|content| content.editor_state.steps_completed.clone())
}
fn set_theme(&mut self, theme_id: ThemeId) {
if let Some(content) = self.content.as_mut() {
content.base.theme = theme_id;
}
}
fn get_theme(&self) -> Option<ThemeId> {
self.content.as_ref().map(|content| content.base.theme)
}
}
impl BodyConvert for ModuleData {}
impl TryFrom<Body> for ModuleData {
type Error = &'static str;
fn try_from(body: Body) -> Result<Self, Self::Error> {
match body {
Body::Video(data) => Ok(data),
_ => Err("cannot convert body to video!"),
}
}
}
#[derive(Default, Clone, Serialize, Deserialize, Debug)]
pub struct Content {
pub editor_state: EditorState,
pub mode: Mode,
pub base: BaseContent,
}
#[derive(Default, Clone, Serialize, Deserialize, Debug)]
pub struct EditorState {
pub step: Step,
pub steps_completed: HashSet<Step>,
}
#[derive(Clone, Copy, Serialize, Deserialize, Debug, PartialEq, Eq, Hash)]
pub enum Mode {
Introduction,
Story,
Song,
Howto,
}
impl Default for Mode {
fn default() -> Self {
Self::Introduction
}
}
impl ModeExt for Mode {
fn get_list() -> Vec<Self> {
vec![Self::Introduction, Self::Story, Self::Song, Self::Howto]
}
fn as_str_id(&self) -> &'static str {
match self {
Self::Introduction => "introduction",
Self::Story => "story",
Self::Song => "song",
Self::Howto => "howto",
}
}
fn label(&self) -> &'static str {
const STR_INTRODUCTION_LABEL: &'static str = "Introduce Your Topic";
const STR_STORY_LABEL: &'static str = "Tell a Story";
const STR_SONG_LABEL: &'static str = "Play a Song";
const STR_HOWTO_LABEL: &'static str = "How to";
match self {
Self::Introduction => STR_INTRODUCTION_LABEL,
Self::Story => STR_STORY_LABEL,
Self::Song => STR_SONG_LABEL,
Self::Howto => STR_HOWTO_LABEL,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Step {
One,
Two,
Three,
Four,
}
impl Default for Step {
fn default() -> Self {
Self::One
}
}
impl StepExt for Step {
fn next(&self) -> Option<Self> {
match self {
Self::One => Some(Self::Two),
Self::Two => Some(Self::Three),
Self::Three => Some(Self::Four),
Self::Four => None,
}
}
fn as_number(&self) -> usize {
match self {
Self::One => 1,
Self::Two => 2,
Self::Three => 3,
Self::Four => 4,
}
}
fn label(&self) -> &'static str {
const STR_BACKGROUND: &'static str = "Design";
const STR_CONTENT: &'static str = "Content";
const STR_SETTINGS: &'static str = "Settings";
const STR_PREVIEW: &'static str = "Preview";
match self {
Self::One => STR_BACKGROUND,
Self::Two => STR_CONTENT,
Self::Three => STR_SETTINGS,
Self::Four => STR_PREVIEW,
}
}
fn get_list() -> Vec<Self> {
vec![Self::One, Self::Two, Self::Three, Self::Four]
}
fn get_preview() -> Self {
Self::Four
}
}