pub struct AssetIdResource {
pub asset_id: Option<AssetId>,
}
Expand description
Delete an AdditionalResource
by Asset Id.
Fields§
§asset_id: Option<AssetId>
Asset Id (JIG or Playlist) for additional resource
Trait Implementations§
Source§impl Debug for AssetIdResource
impl Debug for AssetIdResource
Source§impl Default for AssetIdResource
impl Default for AssetIdResource
Source§fn default() -> AssetIdResource
fn default() -> AssetIdResource
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for AssetIdResource
impl<'de> Deserialize<'de> for AssetIdResource
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AssetIdResource
impl RefUnwindSafe for AssetIdResource
impl Send for AssetIdResource
impl Sync for AssetIdResource
impl Unpin for AssetIdResource
impl UnwindSafe for AssetIdResource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more