pub struct PlayerSessionInstanceCreateRequest {
pub code: JigCode,
}
Expand description
Request to create a player (who is not the author) session for a JIG.
Fields§
§code: JigCode
Four-digit code identifying a JIG player session
Trait Implementations§
Source§impl Clone for PlayerSessionInstanceCreateRequest
impl Clone for PlayerSessionInstanceCreateRequest
Source§fn clone(&self) -> PlayerSessionInstanceCreateRequest
fn clone(&self) -> PlayerSessionInstanceCreateRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'de> Deserialize<'de> for PlayerSessionInstanceCreateRequest
impl<'de> Deserialize<'de> for PlayerSessionInstanceCreateRequest
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerSessionInstanceCreateRequest
impl RefUnwindSafe for PlayerSessionInstanceCreateRequest
impl Send for PlayerSessionInstanceCreateRequest
impl Sync for PlayerSessionInstanceCreateRequest
impl Unpin for PlayerSessionInstanceCreateRequest
impl UnwindSafe for PlayerSessionInstanceCreateRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more