pub struct PlayerSessionInstanceResponse {
pub jig_id: JigId,
pub settings: JigPlayerSettings,
pub token: String,
}
Expand description
Response for successfully creating an instance of a JIG player session. contains the token
Fields§
§jig_id: JigId
ID of the JIG that the session is for
settings: JigPlayerSettings
Settings for the player session.
token: String
Token that will be passed to confirm a JIG was played all the way through
Trait Implementations§
Source§impl Clone for PlayerSessionInstanceResponse
impl Clone for PlayerSessionInstanceResponse
Source§fn clone(&self) -> PlayerSessionInstanceResponse
fn clone(&self) -> PlayerSessionInstanceResponse
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'de> Deserialize<'de> for PlayerSessionInstanceResponse
impl<'de> Deserialize<'de> for PlayerSessionInstanceResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerSessionInstanceResponse
impl RefUnwindSafe for PlayerSessionInstanceResponse
impl Send for PlayerSessionInstanceResponse
impl Sync for PlayerSessionInstanceResponse
impl Unpin for PlayerSessionInstanceResponse
impl UnwindSafe for PlayerSessionInstanceResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more