pub struct Content {
pub editor_state: EditorState,
pub base: BaseContent,
pub audio: Option<Audio>,
pub play_settings: PlaySettings,
}
Expand description
The body for Cover
modules.
Fields§
§editor_state: EditorState
The editor state
base: BaseContent
The base content for all design modules
audio: Option<Audio>
Optional audio for the activity
play_settings: PlaySettings
play settings
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Content
impl<'de> Deserialize<'de> for Content
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Content
impl RefUnwindSafe for Content
impl Send for Content
impl Sync for Content
impl Unpin for Content
impl UnwindSafe for Content
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more